During the development of one of our new games for Platogo we got our hands dirty with Adobe´s Pixel Bender technology. In short, Pixel Bender is a technology to create programmable effects that run fast. They can be used for Flash, Photoshop and After Effects. You can create awesome effects with just a few lines of code. As a simple example we tried re-creating Apple´s Genie Effect for windows closure.The current implementation only needs 10 lines of code and is not even optimized. If there is interest we will post the final animated effect including the Pixel Bender Code in a few days. So don´t wait any longer, download the Pixel Bender Toolkit, install Joa Ebert's Eclipse Plugin (PBDT) and try this new technology by yourself.
Because of the massive response we have implemented a little example and also added the source of our Pixel Bender Kernel to the blog entry.
There are a lot of possibilites to improve performance and we are looking forward to your input. The principle behind the Kernel is pretty easy. We´ve used a bezier curve to decide which pixel has to be transparent and where we´ve to compress the pixels. That´s all the magic.
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Pixel Bender Kernel Source Code: Download Genie Effect Pixel Bender Kernel